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The early hope for Virtual Reality

The early hope for Virtual Reality

What is realistic for virtual reality (VR) in 2017? Where does VR fit in a media company’s arsenal? We hear from Mia Tramz, managing editor for Life VR, how 'first-movers' create storytelling tools for readers and advertizers.

"...you can't think of VR in the same way as you do the rest of your products, it's a different business model"

Reuters Industry Insights

Bringing you the latest trends and developments in media and brand journalism

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